JET ARMOR HEROES

ROBOT · VEHICLE · JET · ONE BATTLE LEAGUE

Ranger, Hawk, Bolt, Panther and Knight standing together

No download · No account · No purchases · Works on a school laptop

16Battle modes
9Transforming heroes
9Jets they fold into
0Downloads, logins, prices

The game

A whole league of robots,
and one tab to run it in.

Every hero is three machines

Tap T mid-fight and your robot folds down into its vehicle — a hovercraft, a rail bike, a six-wheeled tank. Take the fight into the sky and the same robot folds into a jet. One hero, three shapes.

The sky keeps dropping loot

Robots start with two guns. Every few seconds a crate parachutes into the arena with one of the other fifty-two inside — so a fight is really a race to whatever just landed.

Nobody ever gets hurt

Hits drain an energy shield. Lose it and your robot de-rezzes into light, then re-materializes for the next round. There is no blood, no gore and no death in this game — that is the fiction, not a euphemism.

Sixteen ways to play

Pick a mode. They are all in the same box.

ARENA COMBAT

Two robot teams fighting in a neon arena

AI v AI

Two robot teams fight it out on their own while a director camera cuts between them. Sit back — it's a broadcast.

First-person view of a robot firing in an arena

Player v AI

You and three cyan allies against the magenta hunters. First person, shields up, airdrops incoming.

Two robots facing off across a glowing portal

Online PvP

Share a room code with a friend and fight them browser to browser. Nothing to install on either end.

Two robots trading kicks in a stadium

Brawl

Side-on, health bars up top, a real fighting game underneath: combos, blocks, throws and knockdowns.

Robots fighting under stadium lights

Brawl: AI War

The same fighting game with the AI throwing the punches. Best of five, and you just call it.

A robot posing in a spotlight

Martial Arts Show

No opponent, no clock. Five robots run the entire move set as choreography under the lights.

Two robots talking in a training hall, subtitled

Story: Training Day

A written, voiced episode staged on the real cast — Bolt wants the Photon Spin Kick and Coach Ranger has opinions.

WAR ROOM

A holographic base plan glowing on dark rock

Commander

Zoom out and run the war: raise the base, field the squads, push the map. Same robots, one hundred metres higher up.

Two armies advancing across a battlefield

Commander: AI War

Two commanders, both AI. A full strategy match plays itself out while you watch it happen.

Towers guarding a canyon path

Tower Defense

Raiders pour out of a warp gate and march the canyon. Socket your towers, spend well, hold the line.

A tank speeding up a glowing highway

Tank Raid

Your hero's chassis, a scrolling battlefield, and a great deal of incoming. Twin-stick, full throttle.

A white fighter jet climbing through a starlit sky

Dogfight

Your hero as its jet: throttle, flares, missiles that need a lock and a lane. Get on somebody's tail and stay there.

Two jets flying in formation

Dogfight: AI War

Squadron against squadron with nobody in a seat. The camera picks whoever is about to matter.

ACADEMY · WORKSHOP

Robots holding answer cards around a Chinese character

Chinese Quest

One character, four robots holding four meanings. Choose, and your hero crosses the stage to settle it — every answer spoken aloud in Mandarin.

A robot sprinting down a lantern-lit road

Chinese Run

The same question at a dead sprint. The road is the clock: run out of it and you have answered wrong.

A wireframe arena being generated

Arena Builder

Fly the arena and reroll the cover until it is the map you wanted. It stays there for the next match.

The roster

Nine heroes. Two transformations each.

Point at any of them to watch it fold into its vehicle, or hit JET to watch it go the other way. Every one of these is the real in-game hero, rendered by the game itself.

One button

Robot. Vehicle. Jet.
Back again, at speed.

Transforming is not a cutscene — it happens where you are standing, in the middle of whatever you were doing. Chase somebody down as a speeder, unfold into a robot behind them, and finish the argument on foot.

Every hero carries a vehicle shaped like its own build: Ranger's hovercraft is light and pointed, Titan's assault tank is six wheels of armour, Racer is a formula car with a nose cone.

And every one of them flies. The second transformation folds the same robot into a fighter jet — its own airframe, in its own colours — which is what you take into DOGFIGHT: throttle, flares, missiles, and somebody on your tail who has all three too.

TRY IT — IT'S FREE

Nine heroes, nine airframes

For parents and teachers

Built for 8–14, and it shows.

Jet Armor Heroes was made for a kid who wants robots and a grown-up who would rather not supervise a shooter. Both of those are true at once here.

  • No violence to people. The cast is robots, the damage is an energy shield, and a beaten robot dissolves into light and comes back.
  • No strangers. There is no public matchmaking and no chat. Online play needs a room code shared between two people who already know each other.
  • No accounts, no data. Nothing to sign up for, nothing to verify, no email asked for. Progress lives in the browser.
  • No money. No purchases, no currency, no loot boxes, no ads. The whole game is the whole game.
  • It teaches, if you want it to. Two of the sixteen modes drill Chinese characters — 2,000 of them, with spaced repetition and real Mandarin pronunciation.
  • It runs on the laptop you already have. A browser is the only requirement.

JET ARMOR HEROES

Sixteen modes. Nine heroes. Nine jets. One tab, nothing to install.

PLAY FREE IN YOUR BROWSER